I really like your Dynamic Bone asset, I have gotten a lot of great use out of it! At our company our programmers are trying to utilize Bullet physics to simulate flowing hair via rag-doll driven joints. They aren't having any luck so my advice is that they ditch Bullet and make something like your Dynamic Bone system. If it's alright can I ask you some questions? My email is benjamin@live2d.com
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ReplyDeleteWill,
ReplyDeleteI really like your Dynamic Bone asset, I have gotten a lot of great use out of it! At our company our programmers are trying to utilize Bullet physics to simulate flowing hair via rag-doll driven joints. They aren't having any luck so my advice is that they ditch Bullet and make something like your Dynamic Bone system. If it's alright can I ask you some questions? My email is benjamin@live2d.com
Hi,
ReplyDeletefeel free to ask any question. My email is willhongcom@gmail.com
If only I had some way to pay for this I've seen this used in Yandere Simulator and I really like it good work!
ReplyDeleteYou can mail willhongcom@gmail.com to request for an evaluation version.
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